MMMMAGuide.TVBrowse

Complete index

All MMAGuide guides

An integration-first mixed martial arts guide: how striking, wrestling and submission grappling change when all three are legal in the same exchange, and how the cage turns position itself into a variable you can use.

12 guides6 categoriesUpdated 2026-08-03

12 of 12 guides

MMA Striking Beginner

The MMA Stance: Striking and Takedown Defense at Once

An MMA stance has to answer punches, kicks and takedowns from the same posture. That compromise explains almost every difference from a pure striking stance.

MMA Striking7 min read
MMA Striking Beginner

Why MMA Striking Is Not Boxing

Small gloves, kicks, and the threat of a takedown change punching mechanics. The differences are mostly about range, commitment, and what happens after the punch.

MMA Striking8 min read
MMA Striking Intermediate

Low Kicks and How to Check Them

The low kick rewards accumulation: each one costs the opponent mobility. Checking is a timing skill, not a toughness contest, and it changes the exchange immediately.

MMA Striking7 min read
Wrestling for MMA Beginner

Level Changes and Shot Entries

A takedown is usually decided before contact. The level change is what turns a striking posture into a wrestling posture without announcing it.

Wrestling for MMA7 min read
Wrestling for MMA Intermediate

Takedown Defense: Sprawl, Frame, and Reset

Takedown defense has layers: range, frames, the sprawl itself, and the recovery back to your feet. Most fighters drill only the sprawl and wonder why it fails.

Wrestling for MMA8 min read
Wrestling for MMA Advanced

Wrestling on the Cage

The cage removes the option of retreating and turns a wall into a tool. Body-lock work, underhooks and knee slides all behave differently against it.

Wrestling for MMA9 min read
Ground Game & Submissions Intermediate

Ground and Pound: Position Before Damage

Striking on the ground is a position problem first. Posture, base, and the choice of when to give up control decide how much damage is available.

Ground Game & Submissions8 min read
Ground Game & Submissions Advanced

Playing Guard When Strikes Are Legal

Guard in mixed martial arts is a defensive project before it is an offensive one. Distance control, wrist control and hip movement matter more than sweeps.

Ground Game & Submissions9 min read
Ground Game & Submissions Intermediate

Submissions That Still Work With Gloves On

Sweat, small gloves and the threat of strikes narrow the submission menu. What survives are the attacks that do not depend on a fine grip or a stalled opponent.

Ground Game & Submissions8 min read
Transitions & Scrambles Intermediate

Winning Scrambles and Transitions

Scrambles are decided by who commits to a direction first and who keeps their head higher. Both are trainable, and neither is about strength.

Transitions & Scrambles7 min read
Fight IQ & Strategy Advanced

Building a Game Plan Around Your Strengths

A game plan is not a list of techniques. It is a decision about where you want the fight to happen and how you get it there repeatedly.

Fight IQ & Strategy8 min read
Camp & Preparation Beginner

Structuring an MMA Training Week

Training several disciplines in one week means most fighters overtrain and under-recover. Structure fixes that better than adding sessions ever will.

Camp & Preparation7 min read